(ServerLaunchWrapper.java:34)Ĭaused by: : java.base/jdk.internal . at java.base/.invoke0(Native Method)Īt java.base/.invoke(Unknown Source)Īt java.base/.invoke(Unknown Source)Īt java.base/.invoke(Unknown Source) Īt .n(ServerLaunchWrapper.java:70)Īt net.minecraftforge .
This is the script file I used to call the the forge sever file:Įxec java -Xms1G -Xmx1G -jar forgeserver.jar noguiĪ problem occurred running the Server .InvocationTargetException
I tried to follow the same principle of changing the allocation in windows, however the Mac equivalent doesn't seem to work. When I lunch my forge server.jar file seems to default to only using 1GB RAM. Everything is working fine a but it is quite laggy. I currently have a forge server up and running with mods on my MAC.